![]() ![]() It instead switches from using the AUX output (if selected) to the MIX output. – The SP-6 now doesn’t disable when set to thru. – Fixed the setup screen scopes from being too zoomed in when using CD Players with the SL 3. ![]() – Fixed LiveFeed from not working with the SL 3 on windows. – There is now an option for recording bit-depth with the SL 3 on the hardware tab of the setup screen. – Fixed problem where TTM 57SL firmware updates might not start until you restart Scratch Live. – Fixed bug where you could not unassign hardware controls on the TTM 57SL – You can now toggle the SP-6 Sample Player with the left joystick when in group mode. This firmware update eliminates the ‘dip’ in the x-fader. – Fixed problem where changing tags in iTunes for a track that is in a Scratch Live crate would result in a duplicate entry being added to the library, and the original entry in the crate becoming a pink “missing file”. The iTunes library icon has also been changed for better visibility of whether it’s open or closed. – Made the iTunes library default to “expanded view” by default. – Tracks that are moved around on the hard drive by iTunes should now not get lost when using read iTunes library. – Vinyl scroll can now be enabled and disabled using an option on the vinyl control tab on the setup screen. You can still set cue points normally using ctrl + 1 to 0. Once cue point 1 is set, pressing 1 will trigger that cue point. When this setting is enabled, triggering a cue point when a cue point is not set now sets the cue point.įor example: If you have a track that does not have a cue point in slot 1, pressing 1 on the keyboard will set a cue point in slot 1. – There is a new option in the playback tab on the setup screen called enable hot cues. – The Sample Player now uses the autogain target as specified on the setup screen. – The SP-6 master gain now goes down to silence. ![]() – The SP-6 master gain and output channel settings are now saved between sessions. – You can now load tracks to the sample player with the keyboard shortcuts: ctrl + alt + z to n. – You can also now instant double to and from the sample player by dragging and dropping from a deck onto a sample slot and vice versa. This enables you to setup the SP-6 with the appropriate controls that suit your workflow. * level meter – Displays the level meter for the sample. * level – Individual Level and Gain controls. * Play from – Choose which cue point / loop to use for the sample. * Pitch – Pitch Slider / Bend / Nudge / Keylock controls. * Mode – Choose Trigger / One-Shot / Hold / Repeat modes. Clicking on this will popup a menu with the list of available controls: In the top right corner of the SP-6 there is a new button – the Sample Player Display Menu. – The SP-6 functionality has been greatly expanded. Serato Scratch Live today released a new update for their software. ![]()
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